Town: Yêlê-jinêkè Fêqê

Yêlê-jinêkè Fêqê

Yêlê-jinêkè Fêqê
Example Iron Elven architecture.
StateUnion of Engineers
ProvenceSihîlêsê Zone
RegionCal̄ Henzew Maquis
Founded1477
Community LeaderCity Manager Faltilia Fyëkdo
Area5 km2 (2 mi2)
Average Yearly Temp24°C (75°F)
Average Elevation6820 m (-20574 ft)
Average Yearly Precipitation225 cm/y (88 in/y)
Population1353
Population Density270 people per km2 (676 people per mi2)
Town AuraCharm
Naming
Native nameYêlê-jinêkè Fêqê
Pronunciation/ˈjɘlɘ/ /ʤiˈnɘkè/
Direct Translation[clay] [existence]
Translation[Not Yet Translated]

Yêlê-jinêkè Fêqê (/ˈjɘlɘ/ /ʤiˈnɘkè/ [clay] [existence]) is a subtropical Town located in the Sihîlêsê Zone of the Union of Engineers.

The name Yêlê-jinêkè Fêqê is derived from the Iron Elvish language, as Yêlê-jinêkè Fêqê was founded by Trëmê Èbmèj, who was culturaly Iron Elven.

Climate

Yêlê-jinêkè Fêqê has a yearly average temperature of 24°C (75°F), with its average temperature during the summer being a warm 28°C (82°F) and its average temperature during the winter being a pleasant 21°C (69°F). Yêlê-jinêkè Fêqê receives an average of 225 cm/y (88 in/y) of precipitation, most of which comes in the form of rain during the summer. Yêlê-jinêkè Fêqê covers an area of nearly 5 km2 (2 mi2), and an average elevation of 6820 m (-20574 ft) above sea level.

Overview

Yêlê-jinêkè Fêqê was founded durring the late 16th century in fall of the year 1477, by Trëmê Èbmèj. The establishment of Yêlê-jinêkè Fêqê was somewhat plagued by a lack of willing colonists, leading to Trëmê Èbmèj electing to pay people to resettle in Yêlê-jinêkè Fêqê.

Yêlê-jinêkè Fêqê was built using the conventions of Iron Elven durring the late 16th century. Naturaly, all settlmentss have their own look to them, and Yêlê-jinêkè Fêqê is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Yêlê-jinêkè Fêqê is is constructed arround a series of broad cobblestone mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The town posesses a fortified albit thin wall of querried stone. This wall posesses most of the features of a castle wall, though it is constructed from cheeper inferior stone. It would pose a minor chalange for an attacking army, though it's clear the wall's true purpose is to crush the hopes of bandits and marauders. The town's failry decent fortifications are visibly old, but also obviously maintained semi-regularly. Its likly the local malishia or garrison are tasked with ocasional mantance of the towns defences.

Your first impression of Yêlê-jinêkè Fêqê proves to be right on the money. This town is where the rebels chose to settle. Fashion trends are quite simply the opposite of what’s popular in the other nearby communities. THis trend extends everywhere. Things that should be black are white, what would normally be square is organically curved, and what is typically unthinkable for polite society is more than welcome in this public square. Up to the logical limits, of course. There’s no flaying someone alive to eat their skin going on, but the women are dressed a little immodestly, the men are a little more emotional, and the food is all overly complex and terrible.

Civic Infrastructure

Yêlê-jinêkè Fêqê has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Yêlê-jinêkè Fêqê. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Yêlê-jinêkè Fêqê's parks.

Yêlê-jinêkè Fêqê has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Yêlê-jinêkè Fêqê.

Yêlê-jinêkè Fêqê has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Yêlê-jinêkè Fêqê has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Yêlê-jinêkè Fêqê has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Yêlê-jinêkè Fêqê's public wards, blessings, and other arcane systems.

Yêlê-jinêkè Fêqê has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Yêlê-jinêkè Fêqê's natural decorations nor waterways.

Yêlê-jinêkè Fêqê has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Yêlê-jinêkè Fêqê has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Yêlê-jinêkè Fêqê's town hall was built using a different architectural style from the rest of the town. The style used is known for its fluid and florid elaborate style, comprising ornate, asymmetric designs and pastel shades. It is often considered to be a playful, light style, which made exuberant use of curves and emphasized subtle asymmetry in the general shape of its structures. Walls, ceilings and moldings are decorated with numerous interlacing of curves and counter-curves based on the shapes of ‘C’ and ‘S’, along with shell forms and other naturalistic shapes.

Due to the actions of local Kami, summer is recurring in Yêlê-jinêkè Fêqê.

The Caypup near Yêlê-jinêkè Fêqê are known to be more aggressive than normal.

Yêlê-jinêkè Fêqê's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves orgies to channel Conjuration energies of tier 2 via proclamations.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5452 m2
    • Cattle and Similar Creatures: 338
    • Poultry: 4059
    • Swine: 270
    • Sheep: 13
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 135

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 6
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 4
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 6
  • Coachmen: 1
  • Cooks: 6
  • Doctors: 2
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 4
  • Housemaids: 7
  • House Stewards: 4
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 2
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 2
  • Oilmen and Polishers: 2
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 4
  • Tosher: 1
  • Warehousemen: 4
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 4

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 15
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 4
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 5
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 1
  • Seamsters: 9
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 5
  • Canners: 4
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

420 of Yêlê-jinêkè Fêqê's population work within a Foundational Occupation.

839 of Yêlê-jinêkè Fêqê's population do not work in a formal occupation, but do contribute to the local economy. 94 (7%) are noncontributers.

Points of Interest

Yêlê-jinêkè Fêqê was unknowingly built atop something unstable, and now that substrate is crumbling. It may be swampy ground or a decaying coastline, or it could be an ancient buried city that’s now giving way. In the case of some antique habitation, the denizens that once lived there might be boiling upward as their home is collapsing, or new opportunities may be revealed even as the community’s present structure is ruined.

Yêlê-jinêkè Fêqê is known for its unusual rock formations.

POI

History

In time immemorial, reportedly some time during the early 2nd century, Yêlê-jinêkè Fêqê was attacked by members of a peasant revolt. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Yêlê-jinêkè Fêqê lost 153 people, 391 livestock, and 57 buildings. The conflict ended after roughly 75, when members of Yêlê-jinêkè Fêqê's militia enacted an operation to defend a particular port from enemy attack. The operation was complicated by enemy spies who revealed the militia's plan. The conflict ended with pitched battle between both forces, which ended in a crushing defeat for Yêlê-jinêkè Fêqê's forces. The war is remembered in legend by Yêlê-jinêkè Fêqê's bards, historians, and legend keepers.

History